DrawTogether

Project

DrawTogether is an interactive drawing game designed to encourage collaboration and social interaction. Players need to recreate a model using unconventional controls resulting in a fun and intentionally imperfect experience.

Approach

Inspired by Etch A Sketch and Pictionary, the game challenges users to control the X and Y axes of the drawing using two rotary encoders, while a pressure sensor adjusts the stroke thickness. The goal was to create an engaging, ice-breaking experience that encourages teamwork rather than individual success.

The project combined electronics and web development. A custom 3D-printed enclosure was created to house the components. The interface was built using p5.js, allowing real-time interaction between the Arduino system and a web-based canvas.

Technology

Credits

This project was created as part of the “IOT/Arduino” introduction course at the HEIG-VD, Yverdon-les-Bains, during my Media Engineering Bachelor’s degree.